Day 2
A day in the life of the graphics bod is fun, fun, fun! Well, I’m also by default the audio bloke too, which is something I am really not qualified in. Anyone who’s heard me sing would cringe at the mere thought.
I used BFXR http://www.bfxr.net/ for the main sound effects. Love that program.
We then attempted to record a girl’s voice for speech sound effects. Recording is easy, but editing out the background noise and static proved too painful given the time scale so we hatched plan-B. After some searching (and much frustration) I found Mary which is an open-source text-to-speech program that exports to WAV. We will probably convert to OGG format but anyway WAV is at least something we can work with in Audacity. Very happy with the result, it has the right touch of constipated darlic we wanted. http://www.findbestopensource.com/product/mary
Graphics To-do list:
* Help splash showing keyboard controls
* Winning and losing splashes
* Explosion (G3D probably, not sure if we’ll have time to add particle effects)
* Bullet G3D files
Will already posted this progress video from last night but if anyone hasn’t seen it and cares… http://www.youtube.com/watch?v=fS-JMsLi2E0 <we have made a lot of progress since then.
