{"author_name":"TheRealJefe","cat":"LD #24","comments":[],"epoch":1345958760,"likes":0,"metadata":{"p_key":"52820","p_author":"TheRealJefe","p_authorkey":"14423","p_urlkey":"88522","p_title":"30 Hours In And I Finally Have Name, Title Screen","p_cat":"LD #24","p_event":"LD24","p_time":"1345958760","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"14423","us_name":"TheRealJefe","us_username":"therealjefe","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>So I&#8217;ve come a long way since my last update, but I&#8217;m now tired and need to hit the hay for a bit.<\/p>\n <p>Things Left to do:<\/p>\n <ul>\n <li>Texture Helpers (simple ones since you can&#8217;t really see them)<\/li>\n <li>Make\/Texture Station<\/li>\n <li>Put in upgrade purchasing for helpers<\/li>\n <li>set up game over when station is destroyed<\/li>\n <li>implement music and sfx<\/li>\n <\/ul>\n <p>I like how far I&#8217;ve gotten. Here&#8217;s a screenshot of the main menu, which also reveals the name I came up with (that has no bearing on gameplay)<a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/26\/30-hours-in-and-i-finally-have-name-title-screen\/ld_24_08260020\/\" rel=\"attachment wp-att-168980\"><img class=\"alignnone size-medium wp-image-168980\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/LD_24_08260020-300x221.png\" alt=\"\" width=\"300\" height=\"221\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/LD_24_08260020-300x221.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/LD_24_08260020-550x405.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/LD_24_08260020.png 1049w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>The background scrolls even!<\/p>","time":"August 26th, 2012 12:26 am","title":"30 Hours In And I Finally Have Name, Title Screen"}