{"author_name":"theomnis","cat":"LD #24","comments":[],"epoch":1345952760,"likes":3,"metadata":{"p_key":"52862","p_author":"theomnis","p_authorkey":"15860","p_urlkey":"88564","p_title":"Myxolous \u2013 Update #3 (Calling it a night)","p_cat":"LD #24","p_event":"LD24","p_time":"1345952760","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"15860","us_name":"theomnis","us_username":"theomnis","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>Alright, done with enemies.\u00a0 They can now build their own little villages, and destroy your villages.\u00a0 On the other hand, you can now fight them and destroy their buildings.\u00a0 I have also finished the only spell, a lightning bolt which destroys any Myxos and buildings it comes past.<\/p>\n <p style=\"text-align: center\"><a href=\"http:\/\/dopterra.com\/mike\/myxo\">PLAY MYXOLOUS<\/a><\/p>\n <p>&nbsp;<\/p>\n <p style=\"text-align: center\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/25\/myxolous-update-3-calling-it-a-night\/myxoss2\/\" rel=\"attachment wp-att-168658\"><img class=\"aligncenter size-large wp-image-168658\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/myxoss2-550x435.png\" alt=\"\" width=\"550\" height=\"435\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/myxoss2-300x237.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/myxoss2-550x435.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/myxoss2.png 646w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p style=\"text-align: left\">So&#8230;tomorrow is just gonna be polishing the game engine, as it&#8217;s pretty much in place and done.\u00a0\u00a0 I&#8217;m probably gonna try and make a little introduction\/tutorial screen and make an intro menu, too.\u00a0 The only thing I probably won&#8217;t get to is sound, as sound in GM: HTML5 is a pain.<\/p>","time":"August 25th, 2012 10:46 pm","title":"Myxolous \u2013 Update #3 (Calling it a night)"}