{"author_name":"Mamick","cat":"LD #24","comments":[],"epoch":1345946100,"likes":0,"metadata":{"p_key":"52908","p_author":"Mamick","p_authorkey":"15144","p_urlkey":"88610","p_title":"Halfway Through my First LD!","p_cat":"LD #24","p_event":"LD24","p_time":"1345946100","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"15144","us_name":"Mamick","us_username":"mamick","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>This is my first LD, so I really had no idea what I was going to do for about the first three hours, and by that time it was almost time to sleep. When I woke up the second day though, I had this idea for a combat cellular automaton which I started implementing. I&#8217;m not sure if it&#8217;s a good idea yet, but I&#8217;ve heard that it&#8217;s better to just get a game out, especially during the first time.<\/p>\n <p>So far I&#8217;ve put in multiple levels, a leveling system, procedural music, and most of the actual &#8216;combat&#8217;. I also make it have a sub-theme of 1000 cat; I needed to draw something.<\/p>\n <p>Anyway here&#8217;s the progress so far.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/25\/halfway-through-my-first-ld\/screenshot-223\/\" rel=\"attachment wp-att-168326\"><img class=\"size-medium wp-image-168326 alignnone\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/screenshot7-300x234.png\" alt=\"\" width=\"300\" height=\"234\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/screenshot7-300x234.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/screenshot7-550x429.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/screenshot7.png 814w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>","time":"August 25th, 2012 8:55 pm","title":"Halfway Through my First LD!"}