Half way…

Todays achievements :

-> fully functional menu system

-> beginning of the terrain generation

-> 4 sprites…

 

Tomorrows objectives :

-> finish the terrain generation

-> code all the AIs

-> make all sprites (espescially a proper menu background!)

-> take care of sound

-> improve current sprites

 

That’s a lot of work ahead of me. But I still have a chance of making it in time for the compo. If I don’t it’ll be for the jam…

 

This is the result of 8 cups of tea (almost 1/hour) :

-> the main menu

-> the game settings

-> the generated island