Halfway there.

Current build (wasd and space controls) http://www.gravityforce3.com/ld24/

This jam has proven slightly tougher than the last due to my astouding number of typos. Think I might have strecthed the boat out a bit far this time round still got te following to do:

  1. Optimize level loading / streaming
  2. ending / win condition
  3. scoring
  4. hi-scores
  5. visible evolution on main char, not just in abilities
  6. menu src
  7. difficulty balancing / progression
  8. other standard gui stuff

8 things, 10 hours, maybe a couple more depending.