First Day of Progress
Hello fellow Ludum Darers…
At last i find the time to do such a trivial thing as writing a blog post…
Evolution was a hard pick for me…after 2 unsuccessful attempts, i finally narrowed it down to a acceptable game idea.
The first day for me was spend mostly coding ( and doing art when tired of good ol bugs). So far, i can say that i got the basic framework going..and the last 2 days are for levels and polish(and bug squishing of course). But at the moment my game is still all out of colorful blocks.. so i spare you the sight of these thingies and give you the title animation of my game instead.

Click to see animation
next up for me : sleep
PS: i almost forgot… i am in
in the jam that is(although alone … but i need my time to finish)
I will be using xna with a custom ludum proven engine build on top of it. And this time i will hopefully be able to cross-compile for Linux and mac as well.
Tags: animated gif, iamin, screenshots, screenshotsaturday