Slow going, but still going

Did some mind mapping, ate some chips… And now my game is starting to take on a very different look…

I’m feeling better about this one. I wanted to do a farming type game but I didn’t think I could do a good enough job on the art. I thought of the old Spirograph toy and thought, “what if I used those as the flowers you’re breeding?”. Lots of parameters to mix. I’m working first on the visual parameters, and then I will work on adding things like disease resistance and such and make it more farming oriented instead of just breeding Spirographs. :)

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