R-D-R

Here is a fairly current screenshot of my project, Revive-Die-Revise where you play as an immortal wizard trapped in some hell hole. The current idea is in order to win you must survive all the waves, every enemy you kill grants you points to mutate your only attack to use against the critters in there.

SS1
A pillar!
This has been pretty fun so far, I always wanted to experiment with a fake lighting system of some sort using hand drawn art instead of 3D renders, I think its coming out pretty well. Things light up from multiple light sources though… the mode that allows this sort of redicuousness is so slow it just about kills the program. Anyway right now I am working on making it more of a game like actually putting in the system that changes your spell and stuff.