The baby has a name

I got a lot of work done today and I’m totally happy with it. I’m happy with the graphics, I’m happy with the idea. And the project also has a name now: Absorption

 

Also, I added levels, a level progress bar, a “Level complete” screen and an info box which will explain the game to the player level after level. The Campaign mode will consist of 7 or 8 levels and will most likely be there to introduce the game mechanics to the player. The real fun starts with the Endless Mode which will also contain a highscore list. Still a lot of work to do, but I think I will make it in time.

Here’s another Ingame Screenshot:

 

Latest playable version is available on github.com – you might have to reload the page a few times to see the new changes (in case you have played the game before).