First playable version, at last!
Well, I’ve had a few troubles while setting up the core code for my game (I notably lost a few hours with the weird collisions management CraftyJS provides D:), but I finally have something playable. Yay! I have set up five levels, each one introducing a new mechanic or idea. It’s a bit glitchy, but hopefully enjoyable.
Once I add some decent graphics.
And some music.
I’d like to add much more levels & content, but I guess it’s better to polish the game now, to make sure I don’t put myself in some bad situation during the last hours 😉 But first, time for a break.
Play the latest version of the game here

A screenshot of the map editor
(PS: OMG don’t even have a name already)