{"author_name":"Desmont","cat":"LD #24","comments":[],"epoch":1345919700,"likes":0,"metadata":{"p_key":"53223","p_author":"Desmont","p_authorkey":"3889","p_urlkey":"88925","p_title":"Day 1 progress report","p_cat":"LD #24","p_event":"LD24","p_time":"1345919700","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"3889","us_name":"Desmont","us_username":"desmont","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>On the visual side it looks quite bleak &amp; scary, but on the code side, most of the engine needed to build the mechanic is completed. Still don&#8217;t know if I&#8217;ll be able to finish it in some sort of playable state &#8211; but I&#8217;ll try. Viva la minimalistic innovation! \ud83d\ude09<\/p>\n <p style=\"text-align: center\"><img class=\"aligncenter\" src=\"https:\/\/dl.dropbox.com\/u\/151327\/2012-08-25_222756.png\" alt=\"\" width=\"786\" height=\"480\" \/><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/renegades\/\" rel=\"tag\">renegades<\/a><\/p>","time":"August 25th, 2012 1:35 pm","title":"Day 1 progress report"}