{"author_name":"whilefun","cat":"LD #24","comments":[],"epoch":1345916580,"likes":0,"metadata":{"p_key":"53262","p_author":"whilefun","p_authorkey":"7424","p_urlkey":"88964","p_title":"Progress Report #1","p_cat":"LD #24","p_event":"LD24","p_time":"1345916580","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"7424","us_name":"whilefun","us_username":"whilefun","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<div id=\"attachment_165982\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/25\/progress-report-1-7\/screenshot103-29\/\" rel=\"attachment wp-att-165982\"><img class=\"size-medium wp-image-165982\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/screenshot1031-300x168.png\" alt=\"\" width=\"300\" height=\"168\" \/><\/a><p class=\"wp-caption-text\">first shot of game so far<\/p><\/div>\n <p>Well, the theme I almost abandoned is now in full swing. The core mechanics are just about final, I think. Now for the visual polish, some sound, and level creation phase.<\/p>","time":"August 25th, 2012 12:43 pm","title":"Progress Report #1"}