Progress Update #1
Okay! A few hours in and I have a number of things working pretty well. NOT totally sold on the Evolution theme yet but things are coming together. The idea is to play as an innocent who (over the course of 3 levels of interaction) loses himself to madness and violence. I have a nice splace screen / intro and the beginnings of level one (figure above) in which the player can explore the environment and interact with objects and people within. Next step is to create these interactive elements.
So what is present?
- Have TileMaps working nicely with collision. Used the DAME editor to construct them and it is awesome. Player cannot travel over water or through trees.
- Player animation and movement is functional. Stubbed out scrollbar for interactivity.
- Story text is all mostly written but will surely change as I begin implementing it.
- Need to work on some simple background music today as well.
I’m really thinking once I get interactions down and have some music set up that it will be fairly easy to just plug away at the remaining pieces. The game is very story and interaction driven and isn’t a platformer or shooter or anything like that.
Still need a name.
