{"author_name":"Uberi","cat":"LD #24","comments":[],"epoch":1345913940,"likes":0,"metadata":{"p_key":"53315","p_author":"Uberi","p_authorkey":"14126","p_urlkey":"89017","p_title":"On the importance of testing","p_cat":"LD #24","p_event":"LD24","p_time":"1345913940","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"14126","us_name":"Uberi","us_username":"uberi","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>One thing to be aware of: if you&#8217;re going to rush yourself and build an entire wrapper around the Windows Graphics subsystems in a week before Ludum Dare begins, you\u00a0<em>might<\/em> run into a few issues.<\/p>\n <p style=\"text-align: center\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/25\/on-the-importance-of-testing\/untitled-54\/\" rel=\"attachment wp-att-165666\"><img class=\"size-medium wp-image-165666 aligncenter\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/Untitled8-300x237.png\" alt=\"\" width=\"300\" height=\"237\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/Untitled8-300x237.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/Untitled8-550x435.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/Untitled8.png 845w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>I forgot to test transparent PNGs. Oh well, back to the drawing board.<\/p>\n <p>&nbsp;<\/p>\n <p>Also didn&#8217;t get to finish the rigid body collision in that physics engine. Something to plan out better next time, I guess.<\/p>","time":"August 25th, 2012 11:59 am","title":"On the importance of testing"}