Existential Collapse – a first heads up

Well, evolution in games is what i liked ever since Fallout 1 – though there you couldn’t grow a pair of hands outta your ass, leveling up and stuff stuck in my head for long. When the theme was announced as ‘Evolution’ – hell yeah, i thought.

The attempt to make a dungeon crawler failed successfully – it’s cool to crawl then you’re bacteria, but that coolness wasn’t enought to keep me focused for long, so i decided to do something else.

Basically, Existential Collapse is about you, eating fellow bacterias and successfully replicating, but there is a problem – planet is huge, and filled with hungry bacterias, that eat and replicate themselves just as you do.

There are some ideas that i want to implement yet, but basically this is what core gameplay is about.

Dominate.