{"author_name":"Dan C","cat":"LD #24","comments":[],"epoch":1345902300,"likes":0,"metadata":{"p_key":"53471","p_author":"Dan C","p_authorkey":"2445","p_urlkey":"89174","p_title":"gltchsrf","p_cat":"LD #24","p_event":"LD24","p_time":"1345902300","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"2445","us_name":"Dan C","us_username":"djcsdy","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>I\u2019m making a C64 game called \u201cgltchsrf\u201d (pronounced \u201cglitch surf\u201d).<\/p>\n <p>Follow my <a href=\"https:\/\/github.com\/djcsdy\/gltchsrf\">progress on GitHub<\/a>.<\/p>\n <p>There\u2019s not much to see yet. I have a scrolling screen and a player sprite :).<\/p>","time":"August 25th, 2012 8:45 am","title":"gltchsrf"}