The customary first screenshot of the game
I did a lot of pause during this first part of the Ludum Dare. all because I received my Nexus 7 yesterday and I’m still playing a lot with it.
That’s also why I decided a fast to kind of game, a simple server oriented game.
Here what it looks like for now :
What is done :
A Javascript counter that increment itself in a precise way (there shouldn’t be any offset if you keep the page open long).
The counter is on the serverside too and is synchronized with all the counters opened.
The emergency button is also working and users who have the page open react when someone click.
What still needs to be done :
User management (in progress right now) : simple account creation, simple login.
Scoring system.
Backuping everything in a database to avoid data loss on server reboot (which happens a lot when developping :p).
What I will do if I still have enough time :
Chrome Extension to always keep an eye on the game.
Android version (I have to start somewhere with developping for my brand new Nexus 7).
That’s it. My entry for this Ludum Dare will be simple but I hope it would be fun enough for you guys to want to play it.
Oh, and BTW.
You can check the source code there : http://github.com/Naouak/ludum-dare24/
And you can try the game on my dev server there : http://tohko.musume.fr:8080/
