{"author_name":"Jwatt","cat":"LD #24","comments":[{"author_name":"","time":"August 25, 2012 8:53 am","epoch":1345902780,"text":"I am on beer #3&#8230;!!","spam":"N"}],"epoch":1345902120,"likes":0,"metadata":{"p_key":"53474","p_author":"Jwatt","p_authorkey":"504364","p_urlkey":"89177","p_title":"Beer can opened; shit got real","p_cat":"LD #24","p_event":"LD24","p_time":"1345902120","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"504364","us_name":"Jwatt","us_username":"Jwatt","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/25\/beer-can-opened-shit-got-real\/igotthis4\/\" rel=\"attachment wp-att-164588\"><img class=\"aligncenter size-full wp-image-164588\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/igotthis4.png\" alt=\"\" width=\"416\" height=\"302\" \/><\/a><\/p>\n <p>Well I&#8217;m starting to get the &#8220;wiring&#8221; mechanic in place in addition to basic enemy evolution, and it&#8217;s becoming close to a playable game. Maybe next up is the &#8220;currency&#8221; using killed enemies&#8217; genes &#8211; towers can hold a limited amount of genes, and not every tower can use every gene, so you have to do some swapping micromanagement while defending. I&#8217;d like to think I&#8217;m on schedule at this point, but the incomprehensible last day bugs have proven me wrong in earlier LDs. If I do have spare time, I&#8217;ll definitely spend it on tweaking the mechanics and adding polish in the presentation.<\/p>\n <p>But even though it&#8217;s a bit derpy, I just swear I won&#8217;t write another pathfinding algorithm for this game. No. I refuse. I even crossed my arms.<\/p>","time":"August 25th, 2012 8:42 am","title":"Beer can opened; shit got real"}