Ok, so that’s what I’m doing
Ok, Evolution did not really inspire me to do a plattformer, so I decided to do a (tower) defence game instead, where you evolve your weapons and the creeps evolve themselves, getting closer to the goal means this creep is going to produce the next generation.
Up till now, I have only a pathfinding demo and a labyrinth editor, but it works as a charm. You can try it here, if you like. (Tested with Chrome and Firefox, Safari does not work, yet. No idea of Opera or anything else)
I was slowed down by Chrome, because it does not fire any SVG-animation events. If anyone working on webkit reads this: please fix this soon. Next thing to do is making towers attack creeps and creeps die.
TODO:
- Creep Health
- Attacking towers
- spawn and goal
- player health
- money
- usable UI
- creep evolution
- tower evolution
- nicer graphics
- sound
Nice to have
- graphics displaying traits of creeps/towers
- traps/attacking floor tiles
