Ok, so that’s what I’m doing

Ok, Evolution did not really inspire me to do a plattformer, so I decided to do a (tower) defence game instead, where you evolve your weapons and the creeps evolve themselves, getting closer to the goal means this creep is going to produce the next generation.

A creep following a path through a maze

Up till now, I have only a pathfinding demo and a labyrinth editor, but it works as a charm. You can try it here, if you like. (Tested with Chrome and Firefox, Safari does not work, yet. No idea of Opera or anything else)

I was slowed down by Chrome, because it does not fire any SVG-animation events. If anyone working on webkit reads this: please fix this soon. Next thing to do is making towers attack creeps and creeps die.

TODO:

  • Creep Health
  • Attacking towers
  • spawn and goal
  • player health
  • money
  • usable UI
  • creep evolution
  • tower evolution
  • nicer graphics
  • sound

Nice to have

  • graphics displaying traits of creeps/towers
  • traps/attacking floor tiles