How’s it going?
Really well! I woke up this morning and spent about half an hour getting ideas. I eventually chose an idea, and I’ve stuck with it since! Right now I’ve done absolutely no art whatsoever (so every asset is a delicious placeholder), but the code is almost 100% complete. My game is fully playable, including a win state, upgrades, enemies and other funky stuff.

I <3 squares
There’s quite a lot going on here. Basically you’re a creature that decided to attack a random planet. The planet defends itself, while you evolve (upgrade ;D) to become stronger, until you’re completely maxed out – at this point, you can destroy the planet. It gets pretty hectic! I’m also quite proud of myself, since this is the first game where I’ve used a lot of maths for the core mechanics. All of the orbiting and shooting is great fun! 😀