12 hours in

So I desperately needed to get sleep this morning. I didn’t realize that my day job had put me at such a disadvantage energy-wise until I tried to do a catnap that ended up lasting 7 hours. Anyways my first entry is taking shape. I have helpers that player will be able to buy and upgrade, and enemies that randomly look at the helper’s attributes at random and increase their own if the helper’s is higher. Here’s a quick screen shot, with sphere helpers and cube enemies (game on left, scene on right).