{"author_name":"Tim Bumpus, aka Puzzlem00n","cat":"LD #24","comments":[],"epoch":1345893420,"likes":1,"metadata":{"p_key":"53580","p_author":"Tim Bumpus, aka Puzzlem00n","p_authorkey":"505222","p_urlkey":"89283","p_title":"Woo Mama, I\u2019m Crazy","p_cat":"LD #24","p_event":"LD24","p_time":"1345893420","p_likes":"1","p_comments":"1","p_status":"UPD5","us_key":"505222","us_name":"Tim Bumpus, aka Puzzlem00n","us_username":"Tim Bumpus, aka Puzzlem00n","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>The idea I&#8217;m running with might be a mistake. But who cares? I love it. It&#8217;s very experimental, and I&#8217;ve never tread upon &#8220;experimental game&#8221; ground. One thing in my favor, and this is the biggest hint I&#8217;ll give, is that the game would literally be ruined if the graphics were any more than rectangles. So graphics will be fast.<\/p>\n <p>To finish this thing, I&#8217;ll have to break a few of <a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/11\/a-massive-postmortem\/\">my own rules<\/a>. But, again, who cares? Rules are meant to be broken!<\/p>","time":"August 25th, 2012 6:17 am","title":"Woo Mama, I\u2019m Crazy"}