{"author_name":"treeman","cat":"LD #24","comments":[],"epoch":1345892760,"likes":0,"metadata":{"p_key":"53592","p_author":"treeman","p_authorkey":"1895","p_urlkey":"89295","p_title":"Ugly and Slow Progress","p_cat":"LD #24","p_event":"LD24","p_time":"1345892760","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1895","us_name":"treeman","us_username":"treeman","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>Ludum Dare is coming along&#8230; Slowly. The rust on me is probably so brown it&#8217;s nearly black. But I have an idea and it might be good, all I need to do is execute it. Right?<\/p>\n <p><img src=\"http:\/\/www.madeoftree.se\/media\/images\/2012-08-25-145327.png\" \/><br \/>\n <em>Programmer graphics coming to take you away!<\/em><\/p>\n <p>Anyway it&#8217;s going to be a risk-like game with a twist: you can change all the rules and victory conditions. I played a pretty cool card game where changing the rules was the core of the game, pretty neat idea actually. As for the theme I wanted to do something with robots taking over the world &#8211; it&#8217;s only the next logic evolution of computers anyway.<\/p>\n <p>Not sure if the game is going to be anything to celebrate over, but I&#8217;m having fun at least. Except for getting annoyed about C++ missing all my favourite features from other languages&#8230; But in time I&#8217;ll be in love with it anyway.<\/p>","time":"August 25th, 2012 6:06 am","title":"Ugly and Slow Progress"}