escape evolution โ€“ update #2

Firat update of all, we changed the name of the game for something more abstract ๐Ÿ˜› here are the main changes :
– map definition in a text file
– load map prefabs based on text
– end level prefab
– level elapsed time counting
– character controler add to the char prefab

next steps
– show level timer
– add some models to the level
– think about background image for the levels
– make some creative credits scene :)

some screenshots
the level build by 3D tiles

level definition file

link for the current release on web
http://apps.vacavitoria.com/ludumdare24/build2/build2.html

Tags: character controller, endlevel, escape evolution, file, map, map definition, timer, txt