Some platformer basics
Okay it’s midday here in France, and I’ve been working for maybe 4 hours now.
I went for something between a platformer, a puzzle game, and Bubble Tanks. I have some pretty cool mechanics in mind, I’ll see if they’re as fun as I hope. Right now what I can do is load any level edited with Tiled, plus make the player… well, move and jump, it’s a start. Now let’s code some interesting gameplay!
(PS: Yeah, the player is a cell. Evolution, dude!)
