{"author_name":"Ezzam","cat":"LD #24","comments":[],"epoch":1345878900,"likes":0,"metadata":{"p_key":"53784","p_author":"Ezzam","p_authorkey":"11033","p_urlkey":"89487","p_title":"A bit of progress","p_cat":"LD #24","p_event":"LD24","p_time":"1345878900","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"11033","us_name":"Ezzam","us_username":"ezzam","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<div id=\"attachment_162667\" style=\"width: 588px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/25\/a-bit-of-progress-2\/progress2-12\/\" rel=\"attachment wp-att-162667\"><img class=\" wp-image-162667 \" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/progress2.png\" alt=\"\" width=\"578\" height=\"368\" \/><\/a><p class=\"wp-caption-text\">Obviously enough, it&#8217;s a rectangle shooting another rectangle.<\/p><\/div>\n <p>So i&#8217;ve got most of the things working, like weapon spread, dumb AI for zombies and such. Now i have to do the most important part &#8211; upgrades for both gun and player. Oh, some sprites and a storyline would also fit.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/screenshot\/\" rel=\"tag\">screenshot<\/a><\/p>","time":"August 25th, 2012 2:15 am","title":"A bit of progress"}