{"author_name":"cdoty","cat":"LD #24","comments":[],"epoch":1345876500,"likes":1,"metadata":{"p_key":"53809","p_author":"cdoty","p_authorkey":"15525","p_urlkey":"89512","p_title":"Evolution of a BLT?","p_cat":"LD #24","p_event":"LD24","p_time":"1345876500","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"15525","us_name":"cdoty","us_username":"cdoty","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>I&#8217;ve finished up the graphics I need to get started on my BLT evolution vertical shooter for the SNES:<\/p>\n <p><img class=\"aligncenter size-full wp-image-162512\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/BlogImage1.png\" alt=\"\" width=\"128\" height=\"192\" \/><\/p>\n <p>I think that will do it for me tonight. I plan to get started on the code tomorrow.\u00a0More details to follow on the <a title=\"RasterSoft website.\" href=\"http:\/\/rastersoft.net\" target=\"_blank\">RasterSoft Website<\/a>.<\/p>","time":"August 25th, 2012 1:35 am","title":"Evolution of a BLT?"}