Mornin’ everyone!!
I just woke up, 8a.m. here in Sabadell (Don’t bother searching it, make games). Yesterday I went to sleep at 3:30 (At 3 a.m. the theme was announced) so I had my subconsciouse do my work for avout 4:30 hours.
The good think: It worked! I have a fantastic idea.
The bad think: in order to be awake at 3 a.m. I partied a little… and now I have a hangover. Well I’ll get over it.
My game idea? Is somethink more like a table/card game. It’s pure mechanincs for now, and I’m excited for that; it’s a pure game!
Ok, here I go, game concept:
It’s a multiplayer symetric game (symetric means each player plays exactly the same), for any number of player from 2 to I have not decided yet (I will try to design it for 4 players and then I’ll do a game AI).
A player controls a set of “creatures” and will have a hand of cards. The player will assign cards to creatures, this cards will give attributes to the creatures. Then the creatures will fight to survive comparing it’s attributes to an enviromental card. Each turn a number of creatures will die and their cards will be discarted, but fear not, the surviving creatures will sure be stronger than the one dead, and you will pick your next cards depending on the surviving creatures’ cards.
Each turn you will win points depending on the surviving creatures cards, this opens up the main mechanic or, as Sid ‘my game design god’ Meyer said, the interesting choice: should I give my creatures cards that increase their chance of survival, or cards that give me points?
More when I have my rules written down.