First day done, 4 hours in. Making a goddam dungeon crawler/RPG. Why am I doing this
48/72 hour RPG why not
(its a terrible idea thats why not)


My starting idea was kind of a tamagotchi RPG. Single creature on creature battles, so it looks a lot like pokemon when a fight starts. You dont have any actions in-battle right now, they’re automated. Not sure where this is going to go, im basically improvising as I go. Tomorrow I add actual choices to the combat, but its always going to be somewhat automated, I want the battles to be very quick. Other than that, idea is still vague. You go around eating food. Any excess food you eat turns into Evolution points, which arnt used yet. Got to think about all that. Sleep now!
unless it has 80+ levels monsters scripts ect,
this doesnt look very hard to make at all…
you should see what IM doing,
3d with gamemaker is SHIT!