{"author_name":"decultured","cat":"LD #24","comments":[],"epoch":1345841460,"likes":0,"metadata":{"p_key":"54340","p_author":"decultured","p_authorkey":"11438","p_urlkey":"90044","p_title":"I\u2019m in.","p_cat":"LD #24","p_event":"LD24","p_time":"1345841460","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"11438","us_name":"decultured","us_username":"decultured","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>One more time!<\/p>\n <p>This time using <a title=\"The glomp engine - fast prototyping game engine in Lua\" href=\"https:\/\/github.com\/decultured\/glomp-engine\">my own (open-sourced) engine, &#8220;glomp&#8221;<\/a> written using the fantastic OpenFrameworks as a base, with all game code in a data-driven\/reactive Lua environment.<\/p>\n <p>Other software\/tools: Photoshop, Galaxy Note 10.1 with pixel editors, Sublime Text, X-Code, Audacity<\/p>\n <p>I don&#8217;t really care about &#8220;winning,&#8221; just more interested in a chance to test out my engine in a fast paced development environment.<\/p>\n <p>Will be blogging progress here and on my own blog: <a title=\"Decultured Blog\" href=\"http:\/\/blog.decultured.com\/\">blog.decultured.com<\/a><\/p>","time":"August 24th, 2012 3:51 pm","title":"I\u2019m in."}