{"author_name":"voltekaru","cat":"LD #24","comments":[],"epoch":1345828920,"likes":1,"metadata":{"p_key":"54469","p_author":"voltekaru","p_authorkey":"507121","p_urlkey":"90175","p_title":"Might be in\u2026still not totally sure.","p_cat":"LD #24","p_event":"LD24","p_time":"1345828920","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"507121","us_name":"voltekaru","us_username":"voltekaru","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>Hey there all.<\/p>\n <p>This is my second Dare&#8230;at least I hope it will be. Let me just say that I&#8217;ve been spending the whole week attending to issues surrounding the death of a close relative. I had meant to do a decent amount of pre-work before this began, but understandably I just didn&#8217;t feel like it. Most of that is over now, though, so I&#8217;ll see if I can get something out.<\/p>\n <p>Tools are simply Python for language, Pygame\/PGU for main libraries, Eclipse w\/ Pydev as IDE, GIMP for art, and if I somehow get to the point that I actually have time for it I&#8217;ll probably do music in a tracker of some sort, either Milkytracker or Famitracker. It kinda depends on the style of the game. I had thought about using AS3 this year with Flixel, but I haven&#8217;t used the engine in a while and haven&#8217;t had the time to refresh myself.<\/p>\n <p>Anyway, good luck to all!<\/p>","time":"August 24th, 2012 12:22 pm","title":"Might be in\u2026still not totally sure."}