{"author_name":"StoneMonkeyStudios","cat":"LD #24","comments":[],"epoch":1345825020,"likes":2,"metadata":{"p_key":"54512","p_author":"StoneMonkeyStudios","p_authorkey":"15650","p_urlkey":"90218","p_title":"Juh Juh Juh Jam","p_cat":"LD #24","p_event":"LD24","p_time":"1345825020","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"15650","us_name":"StoneMonkeyStudios","us_username":"stonemonkeystudios","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>Heya, Ryan of Stone Monkey Studios here.<br \/>\n My fellow Stone Monkey, Jon, won&#8217;t be participating this time, but I will.<br \/>\n Since I&#8217;ll be going solo, I&#8217;ve been debating whether to do the competition or the Jam. I think I&#8217;ve settled on the Jam, simply because we have a few utility classes written that I&#8217;d like to use , but am not yet prepared to release to the public.<\/p>\n <p><strong>Tools:\u00a0<\/strong>Unity3d pro, Audacity, Blender, Photoshop, SpriteSomething, Audacity, Wolfram Alpha Tones, Bfxr.<br \/>\n <strong>Libraries:\u00a0<\/strong>A few utility classes we&#8217;ve written<\/p>\n <p>I&#8217;m planning on recording as well, so I can make a nice timelapse. Hopefully that&#8217;s not much trouble!<\/p>\n <p>*Fingers crossed for a fun theme*<\/p>\n <p>&nbsp;<\/p>","time":"August 24th, 2012 11:17 am","title":"Juh Juh Juh Jam"}