I’m in :D

It’s been a while since I’ve done a LD48 but I’m psyched to be back in the scene!  I’ve been putting it off for too long, so I decided this is the ideal time to explore the constraints of Unity’s Flash platform target.    Unfortunately, I won’t be live streaming this time because I’ll be working across a few locations. Here is my game plan:

Genre: Roguelike, Adventure
Engine:  Unity3d (C#)
Platform: Flash
Art: Blender, Photoshop, Seashore
Audio: Psycle, Sfxr
Kongregate Contest: Maybe!
Influences: I’ve been playing a lot of Spelunky lately so this is inevitably going to be a love letter to Derek Yu <3