{"author_name":"brackcurly","cat":"LD #24","comments":[],"epoch":1345818060,"likes":2,"metadata":{"p_key":"54582","p_author":"brackcurly","p_authorkey":"7465","p_urlkey":"90288","p_title":"I\u2019m in","p_cat":"LD #24","p_event":"LD24","p_time":"1345818060","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"7465","us_name":"brackcurly","us_username":"brackcurly","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>This is my 2nd time in (3rd if you count the unfinished ones). Last time was\u00a0really\u00a0great thanks to the awesome people from <a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/08\/real-world-gathering-for-ludum-dare-24-in-darmstadt-germany\/\">spielmeister<\/a>.<\/p>\n <p>So here is my toolbox:<\/p>\n <p><strong>Code:<\/strong> \u00a0Javascript + SpellJS or EntityJS<\/p>\n <p><strong>Graphics:<\/strong> I&#8217;ll probably stick with Gimp and Paint<\/p>\n <p><strong>Sound:<\/strong> Bfxr<\/p>\n <p><em>My last minute\u00a0tip: If you fail to create a real game just do something crazy or weird.<\/em><\/p>","time":"August 24th, 2012 9:21 am","title":"I\u2019m in"}