{"author_name":"sPe","cat":"LD #24","comments":[],"epoch":1345811460,"likes":0,"metadata":{"p_key":"54633","p_author":"sPe","p_authorkey":"14748","p_urlkey":"90339","p_title":"Fun, here I come","p_cat":"LD #24","p_event":"LD24","p_time":"1345811460","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"14748","us_name":"sPe","us_username":"spe","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>Just decided to take part for the first time some days ago. Not a big fan of the usual kind of competition so this seems to be the right place to be. Also sounds like a lot of fun.<\/p>\n <p>Some tools I probably use:<\/p>\n <ul>\n <li><strong>Language:<\/strong> C++ with OpenGL (via SDL)<\/li>\n <li><strong>IDE:<\/strong> QtCreator<\/li>\n <li><strong>Graphics:<\/strong> GIMP<\/li>\n <li><strong>Audio:<\/strong> sfxr\/bfxr<\/li>\n <li><strong>Music:<\/strong> Rosegarden.. if enough time, some random stuff if not; silence if it fits the gameplay<\/li>\n <\/ul>\n <p>Also I am more like a code guy and not really used to graphics and audio.. will try to cope with that with game mechanics.<\/p>\n <p>Initial development will happen using\/for Linux, will port to Windows later if I get C++11 to compile there.<\/p>","time":"August 24th, 2012 7:31 am","title":"Fun, here I come"}