I’m in.

Okay, phew. This is a little bit late to be making an “I’m in” post, but here I go.

I’m not as prepared for LD48 as I would like to be, but I think I’ll do well and have a finished game to show off at the end. I’m really excited to see what the theme is!

I’ll be using:

If everything goes well, I’ll be releasing my game as a universal jar that should work regardless of what you’re running. If everything goes horribly wrong, I may go back to using Python + Pygame; I doubt that’ll happen, but I have it set up just in case. Good luck, everyone!

Comments

sfernald
24. Aug 2012 · 06:44 UTC
Definitely make a postmortem on how it went with clojure. Very interested in that language, but don’t think it’s right for games.
25. Aug 2012 · 09:24 UTC
I’m using Clojure also (well, ClojureScript). It’s been awesome so far. I haven’t tried Penumbra yet, but it looks interesting. I didn’t want to give up the great tools and great language to make this game, and thankfully I don’t have to.

Good luck and have fun!