{"author_name":"everchanger","cat":"LD #24","comments":[],"epoch":1345751940,"likes":1,"metadata":{"p_key":"54840","p_author":"everchanger","p_authorkey":"15147","p_urlkey":"90547","p_title":"I\u2019m in!","p_cat":"LD #24","p_event":"LD24","p_time":"1345751940","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"15147","us_name":"everchanger","us_username":"everchanger","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>First timer joining, will be trying to complete a game in \/compo in 48 hours!<\/p>\n <p>I have a tiny bit of\u00a0experience\u00a0in game development, but I&#8217;m currently working in a non-gaming related\u00a0environment. This will be a great way too see if I\u00a0remember\u00a0all of the\u00a0important\u00a0bits and pieces!<\/p>\n <p>&nbsp;<\/p>\n <p>I will be using the following:<\/p>\n <ul>\n <li><strong>Language<\/strong>: C++<\/li>\n <li><strong>IDE<\/strong>: \u00a0Visual Studio 2010 (Express)<\/li>\n <li><strong>Art<\/strong>: Paint.NET<\/li>\n <li><strong>Sound<\/strong>: Audacity<\/li>\n <li><strong>Framework\/Base Code<\/strong>: <a title=\"framework\" href=\"https:\/\/dl.dropbox.com\/u\/9333857\/Framework.zip\">Half-Finished-Framework<\/a><\/li>\n <li><strong>Platform<\/strong>: Windows<\/li>\n <\/ul>\n <div><\/div>\n <p>So yeah I guess this is it? I still need to add more\u00a0functionality\u00a0to the framework, will do this tomorrow and update the content at the end of the link!<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/c\/\" rel=\"tag\">C++<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/swedish\/\" rel=\"tag\">swedish<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/totallyawesomeness\/\" rel=\"tag\">totallyawesomeness<\/a><\/p>","time":"August 23rd, 2012 2:59 pm","title":"I\u2019m in!"}