My moto for this Ludum Dare
Good things come in small packages!
I’m going to invest all my time and energy in this Ludum Dare in making two minutes of enjoyable gameplay.
Invest a balanced amount of time in graphics, sound, music and gameplay, not neglecting anything in particular considering the time limit.
First time I participated, I managed to finish a playable enjoyable game. I called it Red.
After that I participated two times and in both I ended up with something that felt more like an engine.
I added nice graphics and neglected to finish tuning up the gameplay.
This time I want to get the gameplay done ASAP and invest a little time in sound, graphics and music.
Hoping to have the finished gamed ready four hours ahead of time.
Best of luck to all of you.
My toolset:
Some graphics and level editing tools I created for past dares.
AS3, using FlashDevelop as an IDE.
box2d – physics(if it adds to the gameplay)
sfxr
pxtone
gimp