Looks like im doing this
So first time doing LD48 which is going to be interesting, While my game will be most likely entirely in 3d i don’t think it is going to be that advanced, as in no animations (beyond anything i can code by hand into it that is), minimal physics and so on.
But i will make it gamepad compatible which is something i think pc games lack sometimes.
I have really no idea of what game type or art style I’m going to choose, but i guess i will do that in about 1 day and 7 hours.
Language: C++
Libraries:
– OpenGL
– FMOD ( for sound )
IDE:Visual C++ 2008 Express
Basecode: i have my own based on the old NeHe base code with the addition of my new toolkit which should be available on flashbang.se before this starts, essentially my starting point will be the toolkit + basecode download
Graphics: photoshop more or less, though i might be using one or two other random tools
Sound/Music: SFXR i think, the audio part of this game is going to be crap.