{"author_name":"dlan","cat":"LD #24","comments":[],"epoch":1345735920,"likes":0,"metadata":{"p_key":"54934","p_author":"dlan","p_authorkey":"11151","p_urlkey":"90648","p_title":"LD #24 reporting in !","p_cat":"LD #24","p_event":"LD24","p_time":"1345735920","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"11151","us_name":"dlan","us_username":"dlan","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>I will take part to Ludum Dare for the second time, won&#8217;t have as much time than last compo, so making an RPG is out of the equation <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>I will reuse collision and utility code from my previous flash games available here : <a href=\"https:\/\/bitbucket.org\/gantz\" target=\"_blank\">https:\/\/bitbucket.org\/gantz<\/a><\/p>\n <p>as for my game making stack it will be : <\/p>\n <ul>\n <li><strong>Language :<\/strong> AS3 with FlashDevelop as IDE  <\/li>\n <li><strong>Libraries :<\/strong> Flixel with flixel power tools<\/li>\n <li><strong>Graphics : <\/strong>GraphicsGale and paint.net<\/li>\n <li><strong>Level design : <\/strong>Tile studio<\/li>\n <li><strong>Sounds \/ musics (maybe !) :<\/strong> sfxr and pxtone  <\/li>\n <\/ul>\n <p>Happy LD everyone !<\/p>","time":"August 23rd, 2012 10:32 am","title":"LD #24 reporting in !"}