{"author_name":"dijumx","cat":"LD #24","comments":[{"author_name":"Tom Leonardsson","time":"August 23, 2012 10:16 am","epoch":1345734960,"text":"Oh another C++ and SDL, thought everyone used Unity3d","spam":"N"}],"epoch":1345734360,"likes":0,"metadata":{"p_key":"54938","p_author":"dijumx","p_authorkey":"508518","p_urlkey":"90652","p_title":"I\u2019m in\u2026..I think","p_cat":"LD #24","p_event":"LD24","p_time":"1345734360","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"508518","us_name":"dijumx","us_username":"dijumx","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>I&#8217;ve done very little since the last Competition, however I am willing to give It a go.<\/p>\n <p>Leading up to the competition, I&#8217;ll be looking into OpenGL, and Self-extraction. Other than that, time will tell If I actually enter<\/p>\n <p>I&#8217;ll hopefully be using:<\/p>\n <ul>\n <li>GIMP 2.8<\/li>\n <li>GCC\/G++<\/li>\n <li>SDL<\/li>\n <li>SFXR<\/li>\n <li>Audacity<\/li>\n <\/ul>\n <p>I&#8217;ll consider streaming to my twitch channel (\u00a0<a href=\"http:\/\/www.twitch.tv\/dijumx\">http:\/\/www.twitch.tv\/dijumx<\/a>\u00a0)<\/p>\n <p>&#8211;Edit&#8211;<\/p>\n <p>Publicly available code:<\/p>\n <p>Simplex \/ Perlin Noise :\u00a0<a href=\"http:\/\/staffwww.itn.liu.se\/~stegu\/simplexnoise\/simplexnoise.pdf\">http:\/\/staffwww.itn.liu.se\/~stegu\/simplexnoise\/simplexnoise.pdf<\/a>\u00a0&#8211; A slightly newer version of the algorithm Minecraft&#8217;s terrain generation is based on<\/p>\n <p>&nbsp;<\/p>\n <p>References:<\/p>\n <p><a href=\"http:\/\/www.libsdl.org\/docs\/html\/index.html\">http:\/\/www.libsdl.org\/docs\/html\/index.html<\/a><\/p>\n <p><a href=\"http:\/\/lazyfoo.net\/SDL_tutorials\/index.php\">http:\/\/lazyfoo.net\/SDL_tutorials\/index.php<\/a><\/p>\n <p><a href=\"http:\/\/www.arcsynthesis.org\/gltut\/index.html\">http:\/\/www.arcsynthesis.org\/gltut\/index.html<\/a><\/p>\n <p>And a Copy of \u00a0&#8220;C: How to Program Fourth Edition&#8221; By Deitel and Deitel<\/p>","time":"August 23rd, 2012 10:06 am","title":"I\u2019m in\u2026..I think"}