{"author_name":"kitrik","cat":"LD #24","comments":[],"epoch":1345729800,"likes":0,"metadata":{"p_key":"54957","p_author":"kitrik","p_authorkey":"508393","p_urlkey":"90671","p_title":"LD Jam on the iPad","p_cat":"LD #24","p_event":"LD24","p_time":"1345729800","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"508393","us_name":"kitrik","us_username":"kitrik","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>Targeting my game for the iPad, which means getting into hands for reviewing is pretty tough. So I&#8217;m going to go for the Jam instead of Comp this time.<\/p>\n <p>Language: Objective-C<\/p>\n <p>IDE: XCode<\/p>\n <p>Tools: Fireworks, TexturePacker, Particle Designer, Glyph Designer, &#8230; the usual.<\/p>\n <p>Libraries: Cocos2D, Box2D, ObjectAL<\/p>","time":"August 23rd, 2012 8:50 am","title":"LD Jam on the iPad"}