{"author_name":"Martin Vilcans","cat":"LD #35","comments":[],"epoch":1462706160,"likes":0,"metadata":{"p_key":"5537","p_author":"Martin Vilcans","p_authorkey":"10862","p_urlkey":"40987","p_title":"Euclid Geomorph \u2013 last minute update","p_cat":"LD #35","p_event":"LD35","p_time":"1462706160","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"10862","us_name":"Martin Vilcans","us_username":"vilcans","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>To get the game synchronized with the music, I had to work with the three units of time in Unity\u00a0(frame updates, physics updates and audio playback), which proved to be surprisingly difficult for a simple 2D game. I have now published an update of the game that should work better, so give it a try!\u00a0<a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-35\/?action=preview&amp;uid=10862\">Play Euclid Geomorph!<\/a><\/p>\n <p>And here&#8217;s a gameplay video too, where I fail at the most sneaky part of the game:<\/p>\n <p><iframe width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/9X4lDhaWKTw?feature=oembed\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>","time":"May 8th, 2016 6:16 am","title":"Euclid Geomorph \u2013 last minute update"}