{"author_name":"cloakanddaggersyndicate","cat":"LD #24","comments":[],"epoch":1344928740,"likes":3,"metadata":{"p_key":"55384","p_author":"cloakanddaggersyndicate","p_authorkey":"0","p_urlkey":"91102","p_title":"Eh, I\u2019m in.","p_cat":"LD #24","p_event":"LD24","p_time":"1344928740","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<div>Not going to lie, I pretty nervous about this. I can&#8217;t even begin to guess with any amount of accuracy how I&#8217;m going to do. It&#8217;s my first time doing anything like this. Good luck to everybody!<\/div>\n <ul>\n <li><strong>Language:\u00a0<\/strong>C++<\/li>\n <li><strong>Libraries:<\/strong>\u00a0OpenGL, maybe GLSL and SOIL for textures.<\/li>\n <li><strong>IDE: <\/strong>Visual C++ 2010<\/li>\n <li><strong>Graphics:\u00a0<\/strong>Paint.NET<\/li>\n <li><strong>Audio:\u00a0<\/strong>Probably none, or I&#8217;ll record some simple ones myself using audacity.<\/li>\n <\/ul>","time":"August 14th, 2012 2:19 am","title":"Eh, I\u2019m in."}