{"author_name":"heuermh","cat":"LD #24","comments":[],"epoch":1344626040,"likes":1,"metadata":{"p_key":"55430","p_author":"heuermh","p_authorkey":"1864","p_urlkey":"91148","p_title":"Looking forward to LD#24","p_cat":"LD #24","p_event":"LD24","p_time":"1344626040","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"1864","us_name":"heuermh","us_username":"heuermh","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>I&#8217;m in and looking forward to LD#24.<\/p>\n <p>My entry for LD#23 <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-23\/?action=preview&amp;uid=1864\">tr-3012<\/a> was primarily a musical instrument, a drum machine with five independent looping triggers identified by robots.<\/p>\n <p>This time I think I&#8217;ll go for making a more traditional game.<\/p>\n <p>Tools:<\/p>\n <p><a href=\"http:\/\/processing.org\/\">Processing<\/a><br \/>\n <a href=\"http:\/\/chuck.cs.princeton.edu\/\">ChucK<\/a><br \/>\n <a href=\"http:\/\/github.com\/heuermh\/lick\/\">LiCK<\/a><br \/>\n <a href=\"http:\/\/iannix.org\/\">IanniX<\/a><br \/>\n <a href=\"http:\/\/meeblip.com\/\">MeeBlip synth<\/a><br \/>\n <a href=\"http:\/\/www.inkscape.org\/\">Inkscape<\/a><br \/>\n <a href=\"http:\/\/www.pickleeditor.com\/\">Pickle<\/a><br \/>\n <a href=\"http:\/\/www.mapeditor.org\/\">Tiled<\/a><br \/>\n Personal FOSS libraries (<a href=\"http:\/\/code.google.com\/p\/piccolo2d\/\">Piccolo2D<\/a>, <a href=\"http:\/\/www.dishevelled.org\/\">dishevelled.org<\/a>, <a href=\"http:\/\/github.com\/heuermh\/\">various Processing libraries<\/a>)<\/p>","time":"August 10th, 2012 2:14 pm","title":"Looking forward to LD#24"}