{"author_name":"Andrew","cat":"LD #24","comments":[],"epoch":1344480840,"likes":2,"metadata":{"p_key":"55456","p_author":"Andrew","p_authorkey":"5432","p_urlkey":"91174","p_title":"Shooting for Intuitive","p_cat":"LD #24","p_event":"LD24","p_time":"1344480840","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"5432","us_name":"Andrew","us_username":"andrew-2","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>After my last Ludum Dare experience I found that my game wasn&#8217;t as good as I was hoping it would be and I began to think of what I was missing. I had a bit of polish and the program was efficient, though, there wasn&#8217;t really anything amazing about it. After thinking on my entry for a little while I realized that my program needed a hook, it needed even more polish, it needed to be more than just the some of its parts. So I decided that for this Ludum Dare I am going to take my game in a different direction. Rather than focusing solely on the\u00a0game-play\u00a0and playing it safe, I&#8217;ve decided to focus more on having unique and intuitive features pasted together in a way that works. So here&#8217;s to taking a risk.<\/p>\n <p><strong>Language<\/strong><\/p>\n <ul>\n <li>Java<\/li>\n <\/ul>\n <p><strong>Library<\/strong><\/p>\n <ul>\n <li>Nothing more than Java&#8217;s built in Graphics2D library<\/li>\n <\/ul>\n <p><strong>IDE<\/strong><\/p>\n <ul>\n <li>Eclipse<\/li>\n <\/ul>\n <p><strong>Audio and Sound Effects<\/strong><\/p>\n <ul>\n <li>FL Studio 10<\/li>\n <li>Bfxr<\/li>\n <\/ul>\n <p><strong>Graphics<\/strong><\/p>\n <ul>\n <li>Paint.net<\/li>\n <li>Phothop CS6<\/li>\n <\/ul>\n <p><strong>Timelapse Tools<\/strong><\/p>\n <ul>\n <li>Chronolapse<\/li>\n <li>Camtasia Studio 7<\/li>\n <\/ul>\n <p><em>Good luck to anyone else entering this time &#8217;round, and for the first timers don&#8217;t worry about it. Everyone, including me, likely had that first noobish, nerve racking Ludum Dare entry. Though some may not want to admit it.<\/em><\/p>","time":"August 8th, 2012 9:54 pm","title":"Shooting for Intuitive"}