First Ludum Dare approaches
I’m not exactly new to the site, I’ve been around spectating for a few Ludum Dares, I think since the 18th. But I finally took the time to learn a programming language and practice my skills in making a game so I guess I’m finally gonna participate. I originally planned on entering some time ago by making a game with Flash but now I’ve got Java under my belt so I’m going with that.
My weapons of choice will be:
- Language: Java
- Graphics: Paint.NET
- Sound: SFXR
I haven’t had a chance to look into any other libraries yet but I may familiarize myself with some before it all gets started and consider using one to make my first competition a little easier on myself 😛
Anyway, best of luck to all and I look forward to just a weekend of getting away with my code 
Comments
04. Aug 2012 · 03:23 UTC
If you know some OpenGL I suggest you stick with the LWJGL library – it’s pretty light, it’s updated and if Notch used it for Minecraft I guess it’s pretty powerful. I have used it for almost all my Java/Scala games and I’m pleased of it.