Inspiration

I would like to hear comments from the community what things they do to help inspire their games, whether it would be doodling, staring at their favorite model, messing around with a laser pointer near a cat.  No comment here is too crazy or simple!

Comments

29. Jul 2012 · 20:44 UTC
When the theme is announced, I typically will set up a new project, get things compiling and get a main loop and stuff setup without any idea of the topic.
mohammad
30. Jul 2012 · 00:14 UTC
i dont really get any insiration from games,nor from anything else…i just wait for it to come. although memes play a role,they dont make the game…
MadGnomeGamer
30. Jul 2012 · 00:40 UTC
I do two things:
30. Jul 2012 · 07:44 UTC
I usually scribble on a piece of paper, to get ideas.

Afterwards I look at different kinds of sprites and other pixel art, to decide my graphics style.

Then I start coding.
digital_sorceress
30. Jul 2012 · 11:00 UTC
I think I have quite a unique design style: I make games with low-poly geometry and which feel kind of gothic (emotionally numb, and slightly eerie), and that style plays a strong role in whatever inspiration I have.