{"author_name":"mohammad","cat":"MiniLD","comments":[],"epoch":1343411100,"likes":0,"metadata":{"p_key":"55549","p_author":"mohammad","p_authorkey":"14064","p_urlkey":"91267","p_title":"working with multiplayer games","p_cat":"MiniLD","p_event":"LD24","p_time":"1343411100","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"14064","us_name":"mohammad","us_username":"mohammad","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>OK so first off, i use gamemaker\u00a0because\u00a0i&#8217;m S*** with scripting languages, but i thought\u00a0because\u00a0gamemaker can support mutliplayer via GML (witch i gotten the hang of now) and can and will be releasing the link to my game for beta multiplayer witch will\u00a0probably use a modem connection status for simplicity. but right now i cant find a place to post my game for the download page so ill update my status for now to give you the closer i have gotten to getting a publisher. for now however we can only wait for the best! \u00a0 \u00a0 \u00a0 \u00a0\ud83d\ude00 happy ludum everyone \ud83d\ude00<\/p>\n <p>.:UPDATE:.<\/p>\n <p>-notes<\/p>\n <p>&#8211; i CAN be using a IP\/TCP\u00a0address\u00a0 if the modem fails to work, otherwise, i will make connection settings custom via 4 settings: IPX, TCP\/IP modem or serial (MAYBE\u00a0not sure though)<\/p>\n <p>-also i will be making connection (SEE ABOVE) to the main server in a custom options menu that will appear when one selects mutiplayer, where they can choose between 4 options (not sure about serial though&#8230;) and then connect to 4\u00a0different\u00a0main servers, depending on the chosen connection, each server compatible up to 16 players.<\/p>\n <p>~<em>\u00a0Mohammad<\/em>\u00a0<em>Mohammad :3<\/em><strong><\/strong><strong><\/strong><strong><\/strong><strong><\/strong><strong><\/strong><\/p>","time":"July 27th, 2012 12:45 pm","title":"working with multiplayer games"}